Cybercrawl
Shell of the Cyber Crawlers was a MOBA set in a science-fiction future, where companies fight for data with mechanical insects.
I was the character designer on the project. A trailer for the game can be found below, followed by a selection of my designs.
Hercules Beetle
Consisting out of the skill parts;
Firewall ( Head )
Charge ( Legs )
Plasma Cloud ( Body )

26.8k Tris.
2k Textures.

Autodesk Maya 2016
Photoshop CC

Concept and Textures

 

beetle1
beetle1
Stag Beetle
Consisting out of the skill parts;
Firewall ( Head )
Charge ( Legs )
Plasma Cloud ( Body )

22.9k Tris.
2k Textures.

Autodesk Maya 2016
Photoshop CC

Concept and Textures

 

beetle2
beetle2
IceSkate
Shotgun Ice Skaters was a retro-style, pixel art mobile game concept in which the player would create the ice on the level to move on. I was the environment artist for this project.
Environment Pixel Art
Several pixel art
backgrounds and setpieces.

Photoshop CC

skate1
skate2
skate3