
Shell of the Cyber Crawlers was a MOBA set in a science-fiction future, where companies fight for data with mechanical insects.
I was the character designer on the project. A trailer for the game can be found below, followed by a selection of my designs.
I was the character designer on the project. A trailer for the game can be found below, followed by a selection of my designs.
Hercules Beetle
Consisting out of the skill parts;
Firewall ( Head )
Charge ( Legs )
Plasma Cloud ( Body )
Firewall ( Head )
Charge ( Legs )
Plasma Cloud ( Body )
26.8k Tris.
2k Textures.
2k Textures.
Autodesk Maya 2016
Photoshop CC
Photoshop CC
Stag Beetle
Consisting out of the skill parts;
Firewall ( Head )
Charge ( Legs )
Plasma Cloud ( Body )
Firewall ( Head )
Charge ( Legs )
Plasma Cloud ( Body )
22.9k Tris.
2k Textures.
2k Textures.
Autodesk Maya 2016
Photoshop CC
Photoshop CC

Shotgun Ice Skaters was a retro-style, pixel art mobile game concept in which the player would create the ice on the level to move on. I was the environment artist for this project.
Environment Pixel Art
Several pixel art
backgrounds and setpieces.
backgrounds and setpieces.
Photoshop CC